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His Russian allies planned to muster at 1400 Eve time (equivalent to GMT). If Murph destroyed the drones before then, Clusterfuck Coalition could seize the station. Even if Pandemic Legion realized B-R was vulnerable, it couldn’t retake the station until its TCUs were online. Murph had eight hours to act, because that’s how long it takes for Territorial Claim Units-the drones that grant control of a system-to come online. It was unthinkable that this could happen. But if the guy holding the station loses sovereignty, it becomes a relatively simple matter of moving in because the owner is on the curb, the drawbridge is down and the gate is open. Capturing a sovereign part of space is akin to attacking a well-defended castle.
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With "sovereignty" over this part of space, they can be reasonably assured that their assets are safe.īetween sprints to the bathroom, Murph learned Pandemic Legion had somehow lost its sovereignty status in B-R5RB. Alliances can claim unoccupied corners of the universe simply by planting the flag, as long as they pay a monthly fee of around one billion ISK. B-R5RB contains a space station in which Pandemic Legion stored warships, munitions and equipment worth hundreds of billions of Interstellar Kredits, the currency of New Eden. This was a hassle Clusterfuck did not need, so when SOLAR rallied its Russian allies to war over the Dronelands in October, it gladly seized the opportunity for payback.Įach star system in Eve is given a random alphanumeric identifier. These massive war machines (think Executor-class Super Star Destroyer) can take weeks or even months to build, and carry enough firepower-namely the Titan's Doomsday cannon-to obliterate lesser vessels in a single blast.Ĭlusterfuck Coalition watched this unfold from the sidelines until N3/PL joined TEST Alliance Please Ignore (never let it be said Eve players lack a sense of humor) in a minor war against Clusterfuck. But when hostilities escalate, Capital and Super Capital ships enter the fray. Most battles in Eve take place at the sub-capital level, using Battleships roughly akin in size and power to the Battlestar Galactica. This new super-coalition, dubbed N3/PL, wanted a remote stretch of New Eden called the Dronelands because it's a great place to carry out the long and arduous process of building New Eden's most fearsome warships. Such a shift occurred about a year ago, when a coalition known as Pandemic Legion joined N3 in a bid to force an alliance of mostly Russian players called SOLAR from its territory. These coalitions control vast swaths of New Eden, but their grasp on any one system is always tenuous as coalitions shift. It’s followed by N3, with 23,298 members. There are six major coalitions Clusterfuck Coalition is the largest at 36,432 members. Corporations form alliances, and alliances align in coalitions, which control most null-sec areas. No matter the path they follow, they can’t go it alone. There is no end goal to Eve-no way to "win"-and each of the game’s half-million or so players is left to choose their own objective.
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The only way to survive is to band together in corporations-what most MMO players would recognize as a guild. Add in some 2,498 uncharted wormhole systems and there’s a lot of room for making trouble. Of New Eden's 5,431 known galaxies, 3,524 are null-sec zones.
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Blatant aggression, piracy, theft-you name it, and someone’s trying to get away with it. In the surrounding “low-sec” systems, hostile actions like an unprovoked attack carry some penalty, but you’re less likely to find yourself staring down a starship intent on making an example of you.Įverything else is "null-sec.” Anything goes. In core “high-sec” areas, unauthorized or unprovoked hostility brings swift retribution. The universe of New Eden is divided into three security classifications. Eve Online is notorious for its player-driven, laissez-faire approach to economics, politics, and warfare. They assess and respond to threats, plan and execute campaigns and generally kick ass. Murph and his colleagues-known in-game as Mister Vee and Vily-comprise the military command of Clusterfuck Coalition.
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He decides where they are deployed, what armaments they carry and which objectives they fulfill. Known within the game as Lazarus Telraven, he is among three fleet commanders for Clusterfuck Coalition, the largest organization in Eve.Ī fleet commander controls up to 255 ships-that is, players. Murph, a 24-year-old network engineer from Savannah, Georgia, has been playing Eve since 2006.
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